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An example of what a level usually looks like: a tile-based room with structures, objects, enemies, gold, exit switch and exit, and the ninja, of course.

A level in N++.

Levels are tile-based rooms that the ninja navigates through within the games. The goal of a level is to get the ninja to the exit, which needs to be opened with the exit switch.

Throughout a level, the player may collect gold (which increases the timer), interact with objects, and/or avoid enemies.

Levels in the base game are parts of an episode, a series of five levels which must be played in order within a time limit. The levels can be played individually after completing the episode.

See Also[]

Episode