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NReality Modifications
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Talk:NReality Modifications
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== Force Field Drones == What event makes the force field drones you know, force? :They activate whenever the ninja enters their radius and they aren't recharging. However, they can lag if there are large numbers of enemies on the map, making them activate significantly later than they should. [[User:Player 03|Player 03]] 00:03, 14 July 2008 (UTC) == rocket launcher fireDelayTimer == I haven't done any with this yet, but could this refer to the delay between the explosion of the original rocket and the firing of another? --runningninja [[Special:Contributions/75.38.6.150|75.38.6.150]] 15:05, 16 July 2008 (UTC) :What I mean by "usage unknown" is that I've tested it and can't get it to affect anything. Hope that helps. [[User:Player 03|Player 03]] 21:32, 16 July 2008 (UTC) == How do you get tile drones to work? == What I mean by that is how you make them go along a predefined path? I don't really understand... [[User:Arxanas|Arxanas]] 22:27, 14 March 2009 (UTC) :They work the same way as all other drones. It sounds like you are looking for information on [[List of NReality Mods#Custom Path|custom paths]], not tile drones in particular. [[User:Player 03|Player 03]] 21:19, 18 March 2009 (UTC) == How do you change the ninja's color in map making? == I understand the whole red green blue precentile thing but I can't figure out where in the code to put the "_color" and the "0.redValue.0.greenValue.0.blueValue.100.0 ". Can anyone help me? :The ninja object is number 8, and its color can be modified like that of normal objects. This one is an object mod rather than a player mod, so it goes after four |s, not five. For example, this code would make the ninja red: '''||||8,_color,0.255.0.0.0.0.100.0;''' -[[Player_03]] <sup>[[User talk:Player 03|t]]</sup>/<sub>[[Special:Contributions/Player_03|c]]</sub> 16:00, October 10, 2009 (UTC) Thank you!
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