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User:Player 03/NReality mods

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== objectMod ==
 
== objectMod ==
   
'''Type |||| before any of these mods.'''
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Type '''||||''' before each mod.
   
 
'''12,maxtimer,10000;''' prevents normal doors from closing.<br />
 
'''12,maxtimer,10000;''' prevents normal doors from closing.<br />
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'''6,midAimSpeed,0;6,closeAimSpeed,0;''' causes gauss turrets' crosshairs to stop whenever they get close to the ninja.<br />
 
'''6,midAimSpeed,0;6,closeAimSpeed,0;''' causes gauss turrets' crosshairs to stop whenever they get close to the ninja.<br />
 
'''6,closeAimSpeed,1;6,midAimSpeed,1;6,farAimSpeed,1;''' makes gauss turrets target the ninja instantly.<br />
 
'''6,closeAimSpeed,1;6,midAimSpeed,1;6,farAimSpeed,1;''' makes gauss turrets target the ninja instantly.<br />
'''6,outerthreshold,60;6,midthreshold,59;6,innerthreshold,58;6,faraimspeed;-0.01;6,closeaimspeed,1;6,prefiredelay,1''' makes the crosshair move away from you until you get close to it, then it fires immediately. Only good for death challenges really.<br />
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'''6,outerthreshold,60;6,midthreshold,59;6,innerthreshold,58;6,faraimspeed;-0.01;6,closeaimspeed,1;6,prefiredelay,1''' makes the crosshair move away from you until you get close to it, then it fires immediately. Only good for death challenges really.
 
'''6,shotRate,0;6,prefireDelay,0;6,postfireDelay,0;6,outerThreshold,5000;''' creates a rapidly-firing gauss turret. Increase outerThreshold to increase the distance it fires from.<br />
 
'''6,shotRate,0;6,prefireDelay,0;6,postfireDelay,0;6,outerThreshold,5000;''' creates a rapidly-firing gauss turret. Increase outerThreshold to increase the distance it fires from.<br />
   
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'''4,sleepThreshold,0;''' prevents bounceblocks from moving when they are not in contact with the ninja.<br />
 
'''4,sleepThreshold,0;''' prevents bounceblocks from moving when they are not in contact with the ninja.<br />
 
'''4,sleepThreshold,10000;''' prevents bounceblocks from stopping when they are any distance from their starting position.
 
'''4,sleepThreshold,10000;''' prevents bounceblocks from stopping when they are any distance from their starting position.
'''4,stiff,-0.2;4,mass,0.9999999999999;4,sleepThreshold,10000;''' creates bounceblocks that appear to do nothing when the ninja touches them but suddenly move offscreen after a short period.<br />
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'''4,stiff,-0.2;4,mass,0.9999999999999;4,sleepThreshold,10000;''' creates bounceblocks that appear to do nothing when the ninja touches them but suddenly move offscreen after a short period.
 
'''4,stiff,-2000;4,mass,0.99999999999999;''' creates bounceblocks that disappear after the ninja runs into them at a high speed.
 
'''4,stiff,-2000;4,mass,0.99999999999999;''' creates bounceblocks that disappear after the ninja runs into them at a high speed.
   
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== playerMod ==
 
== playerMod ==
   
'''Type ||||| before these mods''', unless you already have object mods, in which case you only need to type |.
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Type '''|||||''' before each mod, unless you already have object mods, in which case you only need to type '''|'''.
   
 
'''8,_xscale,-20;8,_yscale,-20;''' appears to invert the ninja, but doesn't affect gameplay. Note that this is an objectMod, meaning that it goes after the fourth '''|'''.
 
'''8,_xscale,-20;8,_yscale,-20;''' appears to invert the ninja, but doesn't affect gameplay. Note that this is an objectMod, meaning that it goes after the fourth '''|'''.
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'''groundAccel,.5;''' accelerate the ninja to its max speed immediately after pressing an arrow key<br />
 
'''groundAccel,.5;''' accelerate the ninja to its max speed immediately after pressing an arrow key<br />
 
'''wallFriction,1;''' stops the ninja when it wallslides, creating a 'sticking' effect<br />
 
'''wallFriction,1;''' stops the ninja when it wallslides, creating a 'sticking' effect<br />
[[Category:Nreality]]
 
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