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The page says that you can make any type of drone go backwards but when I tried I couldn't get that or any other mod to work on glitched "eye" drones. Are those just a stupid technicality that don't merit inclusion?[[Special:Contributions/71.89.38.41|71.89.38.41]] 23:42, 6 July 2008 (UTC) Acrosstheuniverse 06/06/08
 
The page says that you can make any type of drone go backwards but when I tried I couldn't get that or any other mod to work on glitched "eye" drones. Are those just a stupid technicality that don't merit inclusion?[[Special:Contributions/71.89.38.41|71.89.38.41]] 23:42, 6 July 2008 (UTC) Acrosstheuniverse 06/06/08
 
:I'm trying to be as thorough as possible, so that does merit inclusion. I put the full explanation on the main mod page, though. [[User:Player 03|Player 03]] 23:57, 6 July 2008 (UTC)
 
:I'm trying to be as thorough as possible, so that does merit inclusion. I put the full explanation on the main mod page, though. [[User:Player 03|Player 03]] 23:57, 6 July 2008 (UTC)
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== Invulnerable ninja ==
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http://nmaps.net/132515
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In the above map, I set terminal velocity to 10000000000000000000000000000000 (I know, too big, at the time I wasn't sure what number would do the trick) to make it impossible for the ninja to die by falling, regardless of his speed. Is this new, and if so, could you add it to the main article?
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Also, I used one of the friction mods to make this map: http://nmaps.net/132522
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-Runningninja [[Special:Contributions/75.22.46.134|75.22.46.134]] 21:43, 24 July 2008 (UTC)
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: A more elegant way to do that is to use '''|||||terminal_vel,;''', which sets it to NaN. This doesn't mean that the ninja cannot die by hitting the floor, though. If the ninja is entirely inside a tile, he will still die (try using a ninja with radius 1 or so). Also, it has no effect on the speed at which the ninja dies when he hits a wall/the ceiling. [[User:Player 03|Player 03]]

Latest revision as of 22:06, July 24, 2008

Glitched dronesEdit

The page says that you can make any type of drone go backwards but when I tried I couldn't get that or any other mod to work on glitched "eye" drones. Are those just a stupid technicality that don't merit inclusion?71.89.38.41 23:42, 6 July 2008 (UTC) Acrosstheuniverse 06/06/08

I'm trying to be as thorough as possible, so that does merit inclusion. I put the full explanation on the main mod page, though. Player 03 23:57, 6 July 2008 (UTC)

Invulnerable ninja Edit

http://nmaps.net/132515

In the above map, I set terminal velocity to 10000000000000000000000000000000 (I know, too big, at the time I wasn't sure what number would do the trick) to make it impossible for the ninja to die by falling, regardless of his speed. Is this new, and if so, could you add it to the main article?

Also, I used one of the friction mods to make this map: http://nmaps.net/132522

-Runningninja 75.22.46.134 21:43, 24 July 2008 (UTC)

A more elegant way to do that is to use |||||terminal_vel,;, which sets it to NaN. This doesn't mean that the ninja cannot die by hitting the floor, though. If the ninja is entirely inside a tile, he will still die (try using a ninja with radius 1 or so). Also, it has no effect on the speed at which the ninja dies when he hits a wall/the ceiling. Player 03
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